Results for spec@!opengl 3.0@clearbuffer-invalid-buffer

Overview

Result: pass

Back to summary

Details

Detail Value
Returncode 0
Time 0:00:00.187872
Stdout

        
Stderr
INTEL-MESA: warning: Performance support disabled, consider sysctl dev.i915.perf_stream_paranoid=0

Mesa: User error: GL_INVALID_ENUM in glClearBufferfv(buffer=0x8223)
Mesa: User error: GL_INVALID_ENUM in glClearBufferiv(buffer=0x8223)
Mesa: User error: GL_INVALID_ENUM in glClearBufferuiv(buffer=0x8223)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfv(buffer=0x8224)
Mesa: User error: GL_INVALID_ENUM in glClearBufferiv(buffer=0x8224)
Mesa: User error: GL_INVALID_ENUM in glClearBufferuiv(buffer=0x8224)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfv(buffer=GL_DEPTH_STENCIL)
Mesa: User error: GL_INVALID_ENUM in glClearBufferiv(buffer=GL_DEPTH_STENCIL)
Mesa: User error: GL_INVALID_ENUM in glClearBufferuiv(buffer=GL_DEPTH_STENCIL)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfv(buffer=GL_DEPTH_STENCIL_ATTACHMENT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferiv(buffer=GL_DEPTH_STENCIL_ATTACHMENT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferuiv(buffer=GL_DEPTH_STENCIL_ATTACHMENT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfv(buffer=GL_DEPTH_ATTACHMENT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferiv(buffer=GL_DEPTH_ATTACHMENT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferuiv(buffer=GL_DEPTH_ATTACHMENT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfv(buffer=GL_STENCIL_ATTACHMENT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferiv(buffer=GL_STENCIL_ATTACHMENT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferuiv(buffer=GL_STENCIL_ATTACHMENT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfv(buffer=GL_COLOR_ATTACHMENT0)
Mesa: User error: GL_INVALID_ENUM in glClearBufferiv(buffer=GL_COLOR_ATTACHMENT0)
Mesa: User error: GL_INVALID_ENUM in glClearBufferuiv(buffer=GL_COLOR_ATTACHMENT0)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfv(buffer=GL_DEPTH24_STENCIL8)
Mesa: User error: GL_INVALID_ENUM in glClearBufferiv(buffer=GL_DEPTH24_STENCIL8)
Mesa: User error: GL_INVALID_ENUM in glClearBufferuiv(buffer=GL_DEPTH24_STENCIL8)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfv(buffer=GL_LIGHT0)
Mesa: User error: GL_INVALID_ENUM in glClearBufferiv(buffer=GL_LIGHT0)
Mesa: User error: GL_INVALID_ENUM in glClearBufferuiv(buffer=GL_LIGHT0)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfv(buffer=GL_ACCUM)
Mesa: User error: GL_INVALID_ENUM in glClearBufferiv(buffer=GL_ACCUM)
Mesa: User error: GL_INVALID_ENUM in glClearBufferuiv(buffer=GL_ACCUM)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfv(buffer=GL_FRONT_LEFT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferiv(buffer=GL_FRONT_LEFT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferuiv(buffer=GL_FRONT_LEFT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfv(buffer=GL_AUX_DEPTH_STENCIL_APPLE)
Mesa: User error: GL_INVALID_ENUM in glClearBufferiv(buffer=GL_AUX_DEPTH_STENCIL_APPLE)
Mesa: User error: GL_INVALID_ENUM in glClearBufferuiv(buffer=GL_AUX_DEPTH_STENCIL_APPLE)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=GL_COLOR)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=GL_DEPTH)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=GL_STENCIL)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=0x8223)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=0x8224)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=GL_DEPTH_STENCIL_ATTACHMENT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=GL_DEPTH_ATTACHMENT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=GL_STENCIL_ATTACHMENT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=GL_COLOR_ATTACHMENT0)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=GL_DEPTH24_STENCIL8)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=GL_LIGHT0)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=GL_ACCUM)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=GL_FRONT_LEFT)
Mesa: User error: GL_INVALID_ENUM in glClearBufferfi(buffer=GL_AUX_DEPTH_STENCIL_APPLE)
Environment
PIGLIT_SOURCE_DIR="/home/zmike/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command
/home/zmike/src/piglit/bin/clearbuffer-invalid-buffer -auto -fbo
dmesg

        

Back to summary