2026 Status
Not A Real Post
Still digging myself out of a backlog (and remembering how to computer), so probably no real post this week. I do have some exciting news for the blog though.
Now that various public announcements have been made, I can finally reveal the reason why I’ve been less active in Mesa of late is because I’ve been hard at work on Steam Frame. There’s a lot of very cool tech involved, and I’m planning to do some rundowns on the software-related projects I’ve been tackling.
Temper your expectations: I won’t be discussing anything hardware-related, and there will likely be no mentions of any specific game performance/issues.
Written on January 14, 2026